The time of day and tides are adjusted, but no changes are made to any units. If present, the lower level of clouds instantly jump to the position they would be in if time had passed normally. Multiplayer: In Arma 3 (around v1.14) skipTime executed on the server will get. Official Arma 3 campaign. It is, to give more justice to the game, a military sandbox: wide open terrains with no zone restrictions, ground, air and sea (over and under) vehicles, a full under-water environment, local flora and fauna, day-night cycle, an accurate night sky, tides and moon phases. And of course a large variety of weapons. Well i say take the vote day of in server and lets have a night period for maybe 30/40 mins or even a hour. Just to mix it up a little bit. As evey1 votes day and i find it not that realistic. Adding a night period gives it a bit of realism to it. Like bulleit said Night adds a variety of new tactical options, and requires some gearing up. Both times people have had mixed feelings about a day and night cycle even if its only 20 minutes of light darkness. We've come to the conclusion that people just dont want it. They think it sounds nice and then when experiencing it they suddenly dont want it anymore.